GAudio Sound Library is an extensive audio SDK designed specifically for C, C++ and C# programmers, aimed at providing them with the proper tools to playback multimedia files in games and other types of applications. This comprehensive collection provides users with numerous sample streams in 5 / 8 /16 / 32 bit. It supports a variety of more or less popular formats, such as WAV, AIFF, TTA, FLAC, OGG, MP3, MOD, MIDI and several others. GAudio Sound Library offers extendable API capabilities, so it can be used for encoding and decoding purposes, so the streams are output however users want. It can also be of use in adding effects, like ‘Fade In’, ‘Echo’, ‘Distortion’, ‘Channel Merge’, ‘Phaser’ or ‘Bassboost’. Moreover, this SDK offers several distinct streaming modes, namely ‘Disk file’, ‘Custom file’ and ‘Buffer mode’. It also offers changeable playback speed and frequency. Many of GAudio Sound Library features can be tested using the Command-line examples provided in the package. GAudio Sound Library is a powerful yet easy to use SDK , with cross-platform characteristics, allowing passionate programmers to experiment and try out its numerous applications in their games or multimedia tools..
GAudio Sound Library is a powerful cross-platform sound library for the C, C++ and C# programming languages. GAudio Sound Library provides extensible API for playing back sound like multimedia applications and games. NOTE: GAudio Sound Library is free for non-commercial use. If you are interested in using it commercially, you can purchase the library.
- Support 3D effect
- Modified function – gaudio_recorder_create ‘s parameter setting
- Modified pan setting range to [-1,1]
- Fixed a bug of gwinmm
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